26
Biomes
Hand-themed worlds from the Ancient Village to the Harmonic Manifold, each with its own residents, materials, and malfunction.
Field report
26
Hand-themed worlds from the Ancient Village to the Harmonic Manifold, each with its own residents, materials, and malfunction.
22
Bosses that were someone once. Every Controller is a transformed local held in malfunction — and every one can be brought back.
36
Equipable abilities earned from Controllers and trials. Boosters and co-op badges bend the rules further.
250+
Short, dense Mario-style stages plus trials, boss arenas, and bonus routes across the full campaign.
1–4
Drop-in local co-op built around rescue play: downed Wondernauts become ghosts, and the team lassoes them back.
Ways to play
The crew and the locals