Section 05 — Bestiary

Enemies

52 documented hostiles, filed by family. Variants are listed under each entry; co-op-only entries appear only in multi-Wondernaut expeditions.

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Aquatic Swimmer sprite

Aquatic Swimmer WN-ENM-25

Aquatic

Water-bound swimmer clamped to its water zone and drifting with the local current; each species teaches a different underwater timing read, from darting minnows to charging eels.

Sighted: Hollowmere, Mangrove Basin

Mirror Minnow Valve Eel Sluice Skimmer
Sluice Skimmer sprite
Sluice Skimmer
Valve Eel sprite
Valve Eel
Glitchkin sprite

Glitchkin WN-ENM-22

Chaos

Half-size chaos mote that jukes around the party in seeded, unpredictable bursts; anything kills it, but nothing predicts it, and three in a corridor are a genuine problem.

Glitchkin
Siphon sprite

Siphon WN-ENM-20

Disarmer

Stalking, feinting blob that dashes through a Wondernaut to steal action energy and swells gold with the charge; knock the stolen orb loose before it escapes off-screen.

Sighted: Mangrove Basin

Siphon
Burden Leech sprite

Burden Leech WN-ENM-49

Disarmer Co-op only

Latches onto one Wondernaut, drains their energy, and seals one action again and again until a teammate knocks it loose before the drain snowballs.

Sighted: Mangrove Basin

Ice Clinger sprite

Ice Clinger WN-ENM-50

Disarmer Co-op only

Ice Spire pouncer that clings to a Wondernaut and slows them to a crawl; jump hard and repeatedly to crack it off, or let a teammate strike it free.

Sighted: Ice Spire

Dropper sprite

Dropper WN-ENM-06

Dropper

Ceiling clinger with an armored dome that deflects bolts and drops when prey passes below; punish the brief daze on the ground before it climbs home.

Dropper Saltfall Dropper Cloaked Sniper Prismwing
Cloaked Sniper sprite
Cloaked Sniper
Prismwing sprite
Prismwing
Saltfall Dropper sprite
Saltfall Dropper
Cogmoth sprite

Cogmoth WN-ENM-05

Flyer

Sine-wave flyer that owns the airspace, pressures from above, and fires aimed shots when it holds a clear lane; the first lesson in looking up.

Cogmoth Drainmoth Sparkfly Choir Bat Pollinator Heat Bomber Gust Drone Rail Wraith Pollen Drone Sequence Wasp
Choir Bat sprite
Choir Bat
Drainmoth sprite
Drainmoth
Gust Drone sprite
Gust Drone
Heat Bomber sprite
Heat Bomber
Pollen Drone sprite
Pollen Drone
Pollen Drone Blighted sprite
Pollen Drone Blighted
Pollen Drone Chilled sprite
Pollen Drone Chilled
Pollen Drone Dry sprite
Pollen Drone Dry
Pollen Drone Infector sprite
Pollen Drone Infector
Pollen Drone Poisoner sprite
Pollen Drone Poisoner
Pollen Drone Slimer sprite
Pollen Drone Slimer
Pollinator sprite
Pollinator
Rail Wraith sprite
Rail Wraith
Sparkfly sprite
Sparkfly
Tether Imp sprite

Tether Imp WN-ENM-47

Flyer Co-op only

Links two living Wondernauts with a tether; spread too far and the jump fails, crowd together and the imp overloads — coordinate spacing, then strike during the overload.

Sighted: Heartroot Valley, Flower Canyon, Harmonic Manifold, The Abyss

Carrier Drone sprite

Carrier Drone WN-ENM-52

Flyer Co-op only

Snatches a living Wondernaut and carries them off until the party shoots or strikes it down; authored solo-training variants allow a brief capture broken by releasing a charged strike.

Sighted: Wasteland Plain, Canopy Reach, Transit Hub, Floating Machine City

Graft Larva sprite

Graft Larva WN-ENM-02

Graft Brood

Fast one-tile Heartroot grub that predicts a descending stomp and scuttles sideways out from under it; the stable answer is ducking low and firing the bolt.

Sighted: Heartroot Valley

Graft Wasp sprite

Graft Wasp WN-ENM-32

Graft Brood

Heartroot graft-flier that presses from the air with aimed shots; thin-skinned, aggressive, and rarely alone.

Sighted: Heartroot Valley

Graft Wasp Drone sprite

Graft Wasp Drone WN-ENM-33

Graft Brood

Mid-sized graft flyer that holds the straight-above and forty-five-degree lanes and fires only along them; aim the bolt back up the same lane it shoots down.

Sighted: Heartroot Valley

Graft Wasp Drone sprite
Graft Wasp Drone
Graft Wasp Bomber sprite

Graft Wasp Bomber WN-ENM-34

Graft Brood

Larger, shakier graft flyer that hovers overhead and drops heavy slime bombs straight down; move, shield, or clear the lane with a bolt before the drop.

Sighted: Heartroot Valley

Chain Chomp sprite

Chain Chomp WN-ENM-39

Hazard

Chain-tethered head that lunges to the limit of its anchor post; the post cannot be killed, but three stomps snap the chain — and a freed chomp burns itself out in one last charge.

Lava Bubble sprite

Lava Bubble WN-ENM-40

Hazard

Invincible liquid-born jumper that arcs from lava, acid, or slurry on a fixed rhythm and falls back; it cannot be fought, only timed.

Sun Chaser sprite

Sun Chaser WN-ENM-41

Hazard

Invincible burning pursuer that drifts slowly after the nearest Wondernaut; it cannot be killed — outrun it, shield through it, or leave it behind the screen's edge.

Moon Chaser Spore Chaser
Sideways Crusher sprite

Sideways Crusher WN-ENM-42

Hazard

Wall-mounted crusher that shakes, flashes red, and charges sideways down its lane when a Wondernaut enters it; invincible in the charge, harmless once retracted.

Springjaw sprite

Springjaw WN-ENM-04

Hopper

Crouch-telegraphed pouncer that arcs off the ground on a rhythm and hops evasively from incoming fire; its open top remains the clean invitation.

Springjaw Cave Hopper Mirrorshell Frostbite
Cave Hopper sprite
Cave Hopper
Frostbite sprite
Frostbite
Mirrorshell sprite
Mirrorshell
No field image on record

Linebreaker WN-ENM-19

Linebreaker

Slow treaded lane-cannon that fires heavy horizontal slabs from low, high, or patterned lanes; duck or jump the slab and close in — later armored hulls turn bolts and stomps aside entirely.

Sighted: Ancient Village, Heartroot Valley, Wasteland Plain, Canopy Reach, Radar Thicket, Choral Caverns

Low Linebreaker High Linebreaker Salt Linebreaker Choral Linebreaker Echo Linebreaker Cadence Linebreaker
Cadence Linebreaker sprite
Cadence Linebreaker
Choral Linebreaker sprite
Choral Linebreaker
Echo Linebreaker sprite
Echo Linebreaker
High Linebreaker sprite
High Linebreaker
Low Linebreaker sprite
Low Linebreaker
Salt Linebreaker sprite
Salt Linebreaker
Sentinel sprite

Sentinel WN-ENM-07

Sentinel

Invincible patrol obelisk sweeping a killing beam along the ground; raise the shield and let it pass, or stay out of its path — it carries no health bar because it cannot be fought.

Frontshield Walker sprite

Frontshield Walker WN-ENM-08

Shield

Walker projecting a front energy barrier that turns light bolts and frontal strikes aside; stomp it, flank it, or pierce the guard with a charged attack.

Frontshield Walker Quota Guard Portal Sentry
Portal Sentry sprite
Portal Sentry
Quota Guard sprite
Quota Guard
Highshield Walker sprite

Highshield Walker WN-ENM-09

Shield

Carries its guard overhead as an energy dome that bounces stompers away; answer with the bolt from range, a side strike, or a committed heavy stomp.

Topshield Walker
Highshield Walker sprite
Highshield Walker
Lowshield Walker sprite

Lowshield Walker WN-ENM-10

Shield

Guards the lower lane with its shield, inverting the usual read: jump the guard entirely and strike from above.

Slidingshield Walker sprite

Slidingshield Walker WN-ENM-11

Shield

Slides its shield between front and crown on a slow cadence; watch where the guard sits before choosing between stomp and side or ranged answers.

Echo Guard Walker Echo Guard Knight
Echo Guard Knight sprite
Echo Guard Knight
Echo Guard Walker sprite
Echo Guard Walker
Frontshield Shooter sprite

Frontshield Shooter WN-ENM-12

Shield

Holds a front guard over both lanes while firing from range and backing away from pressure; charged bolt or strike pierces the lane, and the stomp still answers.

Highshield Shooter sprite

Highshield Shooter WN-ENM-13

Shield

Guards the upper lane while firing from range; attack low with a charged shot or strike, or take the fight over its head.

Lowshield Shooter sprite

Lowshield Shooter WN-ENM-14

Shield

Guards the lower lane while firing from range; stand tall and answer high, or close the distance before the volley.

Slidingshield Shooter sprite

Slidingshield Shooter WN-ENM-15

Shield

Cycles its shield between lanes and fires a tall beam wave; read the moving guard, then punish the open lane with a charged attack.

Split-Shield Knight sprite

Split-Shield Knight WN-ENM-48

Shield Co-op only

Co-op elite whose guard holds unless living players press both flanks at once; one Wondernaut baits the shield while another enters the far side.

Sighted: Ancient Village, Great Cairn, Choral Caverns

Nest Drone sprite

Nest Drone WN-ENM-16

Spawner

Priority-target nest that charges and launches weak homing minions into the lane the party is using; destroy the source and the swarm dies with it.

Nest Drone Aegis Totem Harvest Nest Volatile Nest
Aegis Totem sprite
Aegis Totem
Harvest Nest sprite
Harvest Nest
Volatile Nest sprite
Volatile Nest
Monster Generator sprite

Monster Generator WN-ENM-36

Spawner

Biome-skinned brood fixture — graft hive, foundry press, stone reliquary — that cycles out enemies until the structure itself is destroyed; strike the source, not the symptoms.

Graft Hive Bot Generator Droid Generator Ceiling Bot Generator
Bot Generator sprite
Bot Generator
Ceiling Bot Generator sprite
Ceiling Bot Generator
Cloud Shepherd sprite

Cloud Shepherd WN-ENM-43

Spawner

Sky-band caster drifting above the fight like a storm shepherd, periodically charging to loose a minion — tossed ballistically to the ground or released on the wing.

Relay Totem sprite

Relay Totem WN-ENM-51

Spawner Co-op only

Linked totems that turn aside the first hit and open only a brief shared damage window; strike near-simultaneously, or follow one ping with a fast second blow.

Sighted: Farm Town, Radar Thicket, The Foundry

Pipe Lurker sprite

Pipe Lurker WN-ENM-17

Structure

Terrain-embedded jaw that hides invulnerable inside pipes, vents, and cracks, emerging on a fixed timer to snap; it can only be hurt during its short exposure window.

Pipe Lurker
Drift Platform sprite

Drift Platform WN-ENM-21

Structure

Invincible, indifferent platform-creature on a fixed patrol path; it is not a threat — land on it and ride it across what cannot otherwise be crossed.

Disabler sprite

Disabler WN-ENM-23

Support

Priority support unit whose orbiting seals suppress the pictured action until its energy budget runs dry and it must recharge; destroy it and the sealed verb returns for good.

Amplifier sprite

Amplifier WN-ENM-24

Support

Support unit projecting a buff field that strengthens every nearby enemy; burn it down first or fight the whole room at its worst.

Status Inflictor sprite

Status Inflictor WN-ENM-26

Support

Fungal lobber whose bright, color-coded spore bombs splash poison, pin, silence, or scramble across the ground; read the color before it lands, then dodge, cleanse, or ward.

Sighted: Fungal Grotto

Sporemind Puffcap Spitter Resin Snarecap Hushcap Lantern Mycelial Conductor Sporebound Broodling
Hushcap Lantern sprite
Hushcap Lantern
Mycelial Conductor sprite
Mycelial Conductor
Puffcap Spitter sprite
Puffcap Spitter
Resin Snarecap sprite
Resin Snarecap
Sporebound Broodling sprite
Sporebound Broodling
Ghost Harvester sprite

Ghost Harvester WN-ENM-44

Support Co-op only

Drags in nearby ghosts and blocks every rescue while it lives; the Harvester dies first, or nobody comes back — the Rescue Link does not bypass its pull.

Sighted: Hollowmere, Orbital Ring, Sundered Village, Leviathan Gut

Rescue Jammer sprite

Rescue Jammer WN-ENM-46

Support Co-op only

Suppresses the rescue verb across its field; clear the jammer first or carry the ghost out of the jammed space before anyone attempts a revive.

Sighted: Bamboo Thicket, Cloud Terrace, Fungal Grotto, Steam Maze

No field image on record

Rhythm Enemy WN-ENM-27

Tempo

Cadence-bound drummer of Radar Thicket that samples a beat phrase; match the full phrase to drop its damage shield, and know that missed beats mend it and jumping past provokes a frenzy.

Sighted: Radar Thicket, Harmonic Manifold

Tick Drone Gap-Tick Drone Relay Moth Static Cricket Sync Beetle Twin-Tone Turret Jammer Wasp Cadence Guard Prism Dirge Hulk
Cadence Guard sprite
Cadence Guard
Gap Tick Drone sprite
Gap Tick Drone
Jammer Wasp sprite
Jammer Wasp
Prism Dirge Hulk sprite
Prism Dirge Hulk
Relay Moth sprite
Relay Moth
Static Cricket sprite
Static Cricket
Sync Beetle sprite
Sync Beetle
Tick Drone sprite
Tick Drone
Twin Tone Turret sprite
Twin Tone Turret
No field image on record

Archive Time Enemy WN-ENM-28

Tempo

Data Archives keeper that rehearses the time rays before the party ever earns them — slowing, reversing, stopping, or overclocking every hazard, projectile, and mechanism nearby.

Sighted: Data Archives

Loop Sentry Archive Reverter Pause Warden Accelerator Drone
Accelerator Drone sprite
Accelerator Drone
Archive Reverter sprite
Archive Reverter
Loop Sentry sprite
Loop Sentry
Pause Warden sprite
Pause Warden
No field image on record

Harmonic Aria Enemy WN-ENM-30

Tempo

Harmonic Manifold practice form that rehearses a single Final Aria concept — silence seals, static desync, or delayed echo replay — so the last arena holds no surprises.

Sighted: Harmonic Manifold

Silence Seal Orb Static Conductor Echo Fragment
Echo Fragment sprite
Echo Fragment
Silence Seal Orb sprite
Silence Seal Orb
Static Conductor sprite
Static Conductor
Sentry Idol sprite

Sentry Idol WN-ENM-03

Turret

Stationary idol that tracks intruders, charges, and fires slow copper orbs; its energy guard turns bolts aside, so commit to the jump and stomp the unshielded crown.

Sentry Idol Topshield Sentry Stalagmite Idol Gatling Silo Gatling Siegebreaker Backplate Sentry
Backplate Sentry sprite
Backplate Sentry
Gatling sprite
Gatling
Siegebreaker sprite
Siegebreaker
Silo Gatling sprite
Silo Gatling
Stalactite Idol sprite
Stalactite Idol
Topshield Sentry Idol sprite
Topshield Sentry Idol
Hop Turret sprite

Hop Turret WN-ENM-18

Turret

Spring-legged mortar that repositions between platforms for line of sight and lobs arcing shots; bolt it mid-hop to force a crash-landing, then punish the daze.

Hop Turret
No field image on record

Sundered Route Enemy WN-ENM-29

Void

Sundered Village route-control unit that seals doors and locks routes in the Warden's own rhythm, rehearsing the boss's grip on the roads before the arena.

Sighted: Sundered Village

Route Sealer Reverse Lancer
Reverse Lancer sprite
Reverse Lancer
Route Sealer sprite
Route Sealer
No field image on record

Shadow Player WN-ENM-31

Void

Player-shaped shadow that moves with true Wondernaut physics; the Abyss form blocks the route and mirrors only what is used against it, while the Prismatic form duels verb for verb.

Sighted: The Abyss, Harmonic Manifold

Abyss Shadow Player Prismatic Shadow Player
Abyss Shadow Player sprite
Abyss Shadow Player
Prismatic Shadow Player sprite
Prismatic Shadow Player
Lumen Maw sprite

Lumen Maw WN-ENM-37

Void

Abyss angler whose lure doubles as the room's only moving light; borrow its glow to find the route, but do not linger within reach of the mouth.

Sighted: The Abyss

Nullshade sprite

Nullshade WN-ENM-38

Void

Darkness pursuer that grows lethal away from light and is driven back by an active beam; in the Abyss, light is the only wall that holds.

Sighted: The Abyss

Rustwalker sprite

Rustwalker WN-ENM-01

Walker

Ground-patrol walker that marches forward, reverses at ledges and walls, chases and lunges when it runs a Wondernaut down; stomp, strike, and bolt all read cleanly against it.

Rustwalker Easy Rustwalker Ducker Walker Thornback Cave Thornback Sewer Walker Volatile Worm Bolter Choral Bolter Mangrove Bolter Hound Haywire Hound Slagcrawler Shelled Crawler Mirror Knight Phase Stalker Dash Bulwark Overdrive Charger Regen Bramble Spore Charger Sourcorn Husk
Bolter sprite
Bolter
Bone Walker sprite
Bone Walker
Cave Thornback sprite
Cave Thornback
Choral Bolter sprite
Choral Bolter
Dash Bulwark sprite
Dash Bulwark
Ducker Walker sprite
Ducker Walker
Haywire Hound sprite
Haywire Hound
Hound sprite
Hound
Mangrove Bolter sprite
Mangrove Bolter
Mirror Knight sprite
Mirror Knight
Overdrive Charger sprite
Overdrive Charger
Phase Stalker sprite
Phase Stalker
Regen Bramble sprite
Regen Bramble
Rustwalker Easy sprite
Rustwalker Easy
Sewer Walker sprite
Sewer Walker
Shelled Crawler sprite
Shelled Crawler
Slagcrawler sprite
Slagcrawler
Sourcorn Husk sprite
Sourcorn Husk
Spore Charger sprite
Spore Charger
Thornback sprite
Thornback
Volatile Worm sprite
Volatile Worm
Clamp Warden sprite

Clamp Warden WN-ENM-45

Walker Co-op only

Seizes one living Wondernaut and freezes them fast to its body until it dies; the captured player becomes the objective, and the party becomes the rescue.

Sighted: Ice Spire, Plasma Forge

Zero-G Enemy sprite

Zero-G Enemy WN-ENM-35

Zero G

Orbital Ring drifter family sharing inertial zero-G physics — persistent velocity, damped bounces, keyed thrust and orbit; line up the shot or bend their paths with a Gravity Well well.

Sighted: Orbital Ring

Drift Mote Thrust Droid Gyro Sentry Wellbound Droid Orbit Hunk
Gyro Sentry sprite
Gyro Sentry
Orbit Hunk sprite
Orbit Hunk
Thrust Droid sprite
Thrust Droid
Wellbound Droid sprite
Wellbound Droid
Field sprite index — 50 undocumented field sprites

Sprites on record with no behavior file yet. Name and image only; grouped by best-effort family.

Beetle (1)

Shell Beetle sprite
Shell Beetle

Bomber (1)

Forge Bomber sprite
Forge Bomber

Bone (1)

Bone Thrower sprite
Bone Thrower

Charger (1)

Armored Charger sprite
Armored Charger

Clinger (2)

Clinger sprite
Clinger
Condensation Clinger sprite
Condensation Clinger

Crawler (3)

Toxic Crawler sprite
Toxic Crawler
Valve Crawler sprite
Valve Crawler
Vent Crawler sprite
Vent Crawler

Crimson (4)

Crimson Boarding Mech sprite
Crimson Boarding Mech
Crimson Bombplane sprite
Crimson Bombplane
Crimson Lockwing sprite
Crimson Lockwing
Crimson Override Rig sprite
Crimson Override Rig

Drone (4)

Magnet Drone sprite
Magnet Drone
Replete Drone sprite
Replete Drone
Roving Scanner Drone sprite
Roving Scanner Drone
Vacuum Drone sprite
Vacuum Drone

Foundry (3)

Foundry Droid sprite
Foundry Droid
Foundry Worker Bot sprite
Foundry Worker Bot
Foundry Worker Bot Good sprite
Foundry Worker Bot Good

Glitch (1)

Glitch Prime sprite
Glitch Prime

Hopper (1)

Mimic Hopper sprite
Mimic Hopper

Jelly (1)

Pulse Jelly sprite
Pulse Jelly

Knight (1)

Grapple Knight sprite
Grapple Knight

Leech (1)

Bile Leech sprite
Bile Leech

Other (16)

Antigen Dart sprite
Antigen Dart
Burrower sprite
Burrower
Coagulation Wall sprite
Coagulation Wall
Dark Emitter sprite
Dark Emitter
Forge Golem sprite
Forge Golem
Helmet Bug sprite
Helmet Bug
Invincible Spiny sprite
Invincible Spiny
Iron Guardian sprite
Iron Guardian
Lock On Kite sprite
Lock On Kite
Macrophage Sphere sprite
Macrophage Sphere
Manifold Echo sprite
Manifold Echo
Ridge Master sprite
Ridge Master
Roostshifter sprite
Roostshifter
Rush Bouncer sprite
Rush Bouncer
Splitter sprite
Splitter
Tanglesnake sprite
Tanglesnake

Portal (2)

Portal Eater sprite
Portal Eater
Portal Striker sprite
Portal Striker

Shadow (1)

Shadow Ghost sprite
Shadow Ghost

Shield (1)

Shielded Foundry Droid sprite
Shielded Foundry Droid

Spore (1)

Sporeling sprite
Sporeling

Stalker (2)

Pressure Stalker sprite
Pressure Stalker
Scanner Stalker sprite
Scanner Stalker

Wasp (1)

Steam Wasp sprite
Steam Wasp

Zeppelin (1)

Mini Zeppelin Carrier sprite
Mini Zeppelin Carrier