Hostile custodian file
Siegegrid Array
| Designation | Siegegrid Array |
|---|---|
| Classification | Miniboss |
| Territory | Floating Machine City |
| Host identity | None |
| File no. | WN-CTL-26 |
The host
Custodian was identified as: None. Approach accordingly — the objective is recovery, not destruction.
The Siegegrid Array is a Crimson Wrencher anti-air defense grid — six rail-bound turrets emplaced to guard a seized auxiliary core and hacking hub in the floating city's occupied districts. No host; the Wrenchers build their guardians rather than grow them.
The array is the boss: each turret runs its own windup, fire, and cooldown cycle and its own integrity, and the grid's beams are lethal to anything that lingers in the open.
Its cruelty is procedural. The turrets are linked in pairs, and a survivor will resurrect its fallen partner unless both are destroyed within a tight window. Field guidance: pick a pair, commit, and do not admire the first kill.
Field notes — combat protocol
A positional-puzzle boss: six turrets with individual health cycle through windup, fire, and cooldown, and each linked pair must be destroyed within a tight window or the survivor resurrects its partner.
Territory: Floating Machine City